package com.binyouwei.designpatterns.behavior.state;

/**
 * @author 宾有为
 * Created on 2024/7/15 17:20
 * Social homepage: https://blog.csdn.net/baidu_41616022
 * @desc 状态模式
 **/
public interface StatePlayerState {
    void play();
    void pause();
    void fastForward();
    void stop();
}
